Suggested edit of full Solarix post, with subsequent suggestions added. The idea is that the below can serve as the Alliance Forum post.
===========================================================
Formerly an alliance, the Theocracy of Kai-Rang can now be considered as a kind of 'unofficial syndicate'. It's main purpose is to provide pilots with new challenges, role playing opportunities and 'something different to do'. Consequently the Theocracy is open to members of all factions (or none) all alliances and all syndicates. There are no obligations imposed that may clash with existing loyalties, though Theocrats are expected to consider aiding their brothers and sisters in Kai-Rang when called upon to do so.
The Theocracy believes that the universe was created by Kai-Rang, the Sky-God Dragon. It mainly revolves around worshipping the Space Dragon Queens (big red ones) by releasing them temporarily from their mortal forms (i.e. defeating them in combat). But the other two dragon types are important as well.
When encountered in certain Dragon Dens across the pardus universe, Theocrats call these Space Dragon Queens "Matriarchs". Matriarchs are the Wives of Kai-Rang, and the only divine beings that can be visited and communicated with. Kai-Rang the Sky-God Dragon rarely appears, mostly only when Summoned by the Rune Master.
Becoming an Acolyte of Kai-Rang is simplicity itself: Pilots merely have to demonstrate that they are worthy (by killing a Matriarch - or rather, freeing her temporarily from her mortal form - and sending the combat logs to a Priest/ess, Guardian or the Rune Master) and declare the intention to embark upon a Pilgrimage at some point. (Details of Pilgrimages can be found here:
Pilgrimages ). Interested parties who are not yet skilled enough to free a Matriarch should refer to the following section about the Theocracy's Novitiate.
NOVICES
Generally, the Theocracy of Kai-Rang is accessible only to those able to kill SDQs - and it takes quite a while for graduates of flight school to reach that level. The Theocracy has just insitituted a Novitiate to cater to less experienced pilots, however.
A Pilot who has 10 YSD kills can request to join the Novitiate, acceptance guaranteed. They receive the title of Probationer Novice and their High Priest / Guardian / Runic Guardian mentors then have an obligation to help them acquire the necessary skills and equipment to ultimately release a Matriarch from her mortal form.
When Probationer Novices have killed 100 YSDs they lose the 'Probationer' tag (becoming Junior Novices) and can also adopt the title of Dragon Executioner.
When Junior Novices have killed 100 ESDs they lose the 'Junior' tag.
When Novices of any level kill their first SDQ they leave the Novitiate to become fully fledged Acolytes and the responsibilities of their mentors cease.
Acolytes and above (i.e. Initiates, Priest/esses and High Priest/esses) have doors to a number of 'career paths' within the Theocracy opened for them. They may become Templars, charged with keeping the pilgrimage routes safe for Pilgrims, if they fulfil the requirements. (See Templar Titles below). Those entering the Priesthood may become Guardians of specific Matriarchs. (See Guardian Titles below). Acolytes may also adopt the Dragon Hunter titles below provided they meet the required criteria.
The Theocracy is governed by the Runic Council, made up of the (Runic) Guardians of the 16 Matriarchs. The Runic Council chooses one of their number to be the Rune Master/Mistress, who leads the Theocracy, organises the Festivals, keeps track of the Cycles, and guides the Pilgrims on their Pilgrimages.
All Templars are members of the Theocracy's Red Dragon Fleet whose commander, the Grand Templar, is also appointed by the Rune Master from the ranks of the Templar Knights.
A full list of Theocratic Titles, with details of how these titles are bestowed, appears below.
______________________________
AcolyteFull title: "Acolyte of the Theocracy of Kai-Rang."
Acolyte is the basic title for any Theocrat. You are acknowledged by the Rune Master and/or the Runic Council as part of the Theocracy.
To obtain the title, you must demonstrate that you are worthy (by killing a Matriarch - or rather, freeing her temporarily from her mortal form - and sending the combat logs to a Priest/ess, Guardian or the Rune Master) and declare your intention to embark upon a Pilgrimage at some point.
As an Acolyte you are automatically eligible for the Dragon Hunter titles when you fulfil their requirements. Similarly, you can become a Templar and fight for the Theocracy should you meet the required criteria.
Religious TitlesThe religious titles are for when you eventually want to progress into becoming a Runic Guardian.
The Matriarchs all have their Temples. A Temple is a group of theocrats who have shown a progressively stronger allegiance to a specific Matriarch, with Runic Guardian being the embodiment of that Matriarch's "Aspect". (ie: Koo-Rir is the Matriarch of Wrath, making Koo-Rir's Aspect "Wrath")
InitiateAcolytes who have served the Theocracy for 30 days or more and have completed any Runic Quest are awarded the title of Initiate. Acolytes who have completed FOUR Runic Quests or a complete Standard Pilgrimage are also considered Initiates, even it they have served for less than 30 days.
PriestFull Title: "Priest of *Matriarch*'s Temple" (for example: "Priest of Koo-Adauchi's Temple")
The Priest is a Theocrat who has shown allegiance to a specific Matriarch. To become a Priest of a certain Matriarch, an Initiate must announce this, then kill the mortal form of that Matriarch 3 times and send the logs to the Rune Master or that respective Matriarch's Runic Guardian (if applicable) to confirm the kills.
Once a Priest, the Priest can switch allegiance to any other Matriarch at any time they wish. To do so, they must inform the Runic Guardian of the Matriarch they want to switch to, and/or the Rune Master, and kill the mortal form of the Matriarch they want to switch to the required three times.
High PriestFully named: "High Priest of *Matriarch*'s Temple"
The Priests of a specific Matriarch can become her High Priest when they have fulfilled the following criteria:
Completed a Standard Pilgrimage AND
- obtained the titles of Dragon Slayer & Templar Squire OR
- Started a Runic Pilgrimage with the Quest of their Matriarch OR
- Started a standard Pilgrimage with the killing of the mortal form of their Matriarch .
Priests who wish to be considered for their Matriarch's High Priesthood must make the Rune Master and/or the relevant Runic Guardian aware of the fact.
Each month, the candidate who has killed the most Space Dragon Queens will be selected.
In the unlikely event of a tie, Priests who are also Templars are given priority, the amount of theocracy-endorsed PvP kills being used to determine the successful candidate if more than one.
If there's still a tie, then a PvP fight between the competing Priests will ensue. But the chances of this actually happening are very slim.
Once a candidate has been selected, the former High Priest becomes an Elder Priest (in other words it is not possible to remain a High Priest for more than a month if there are any other qualified candidates available).
If no Priests are eligible at the monthly selection, then a selection is made from the Elder Priests and Champions, guaranteeing a switch.
If no Priests are eligible, and there are no Elder Priests or Champions to choose from, then the current High Priest can keep their title indefinately.
Priests that are eligible but were not selected, may be selected in a future month, provided they don't change allegiance.
High Priests can challenge a Runic Guardian for the title. If they win the challenge, they will become the Guardian of their Matriarch and give up the High Priesthood.
If they lose the challenge, they will keep their High Priest title, but may not challenge the Runic Guardian again for at least two months.
Elder PriestFully named: "Elder Priest of *Matriarch's Temple"
A former High Priest who has been replaced during the monthly selection.
A Temple can contain any number of of Priests, Elder Priests and Champions.
If an Elder Priest switches allegiance to another Matriarch, they will keep their Elder Priest title.
GuardianFully named: "Guardian of *Matriarch*" (ie: "Guardian of Koo-Waimiz")
A Guardian is a High Priest who has successfully challenged a Guardian of Runic Guardian. If a Matriarch has no Guardian then upon securing the High Priesthood the High Priest is automatically promoted to become Guardian, thus progressing from the High Priesthood immediately.
Defeated (Runic) Guardians receive the title of Champion, retain their Priesthoods, and can attempt to become their Temple's High Priest once more at the monthly choosings if they wish.
Runic GuardianFully named: "Runic Guardian of *Matriarch*"
The religious leader of a Matriarch's Temple. A Guardian who has undergone the the Ascension Ceremony and has had the Rune of his/her Matriarch bestowed during this event becomes a Runic Guardian.
Runic Guardians are also part of the Runic Council, which plays a big role in the Pilgrimages and Red Dragon Fleet. With the Rune Master, they make up the leadership of the Theocracy of Kai-Rang in the absence of the Runic Guardian of Kai-Rang.
ChampionFully named: "Champion of *Matriarch*"
A champion is a (Runic) Guardian who has been defeated in a challenge for the position.
They are eligible to become a High Priest again, much in the same way as Elder Priests.
Champions cannot change allegiance to a different Matriarch, however.
Religious Titles Factoids- High Priests or better, can build a physical Temple in their respective Matriarch's den, offering shield recharges to passing Pilgrims and other pilots who free dragon souls from their mortal forms. The general consensus is that 5 credits per shield point is a reasonable fee. Sometimes, 'rental' arrangements are secured with the owners of existing Energy Wells instead.
- It is perfectly okay in the Theocracy of Kai-Rang to kill offline pilots in Matriarch dens. The dens are sacred and loitering in these sanctuaries is not allowed. Of course, non-Theocrats may not see this in the same light.
- Because of the relative ease to become a High Priest at the first attempt, but it becomes significantly harder to become a High Priest multiple times, it is smart to not make a run for High Priest until you're ready.
Pilgrimage TitlesPilgrimages are fully explained in a different thread on the pardus forums:
http://forum.pardus.at/index.php?showtopic=65154&view=findpost&p=1326403A pilgrim has gathered the wisdom of the universe, and more. They have travelled the far reaches of space to understand the divine. They have completed Quests that would give them knowledge of all the different kinds of life in the universe.
PilgrimA theocrat who has completed a standard Pilgrimage in any order.
Runic PilgrimA theocrat who has completed a Runic Pilgrimage in any order.
Obsidian PilgrimA theocrat who has completed the Obsidian Pilgrimage. This is a secret pilgrimage, unlocked only for theocrats who hold the title of "Runic Pilgrim" and "Obsidian Guard".
Pilgrimage Title Factoids- Runic Pilgrims act as an extension to the Runic Council, giving advice.
- Pilgrims and the Pilgrimages are under complete control of the Rune Master. The Runic Council serves to give advice.
- Runic Guardians, in discussion with the Rune Master, can suggest modifications to the Quests of their Matriarchs, changing the criteria that need to be fulfilled by theocrats on a Runic Pilgrimage.
Red Dragon Fleet TitlesRed Dragon Fleet is the Theocracy's military arm, dedicated to the hunting of bounties and theocracy foes and protecting the pilgrims on their perilous journeys. Many priests, pilgrims, and dragon hunters, also are part of this group.
Templar SerjeantProtectors and fighters of the Theocracy tasked with keeping the pilgrimage routes safe for Pilgrims, these pilots are acknowledged to be skilled and willing to fight for our cause.
A Templar Serjeant is a member of the Red Dragon Fleet rank and file.
Minimum requirements to become a Templar Serjeant:
- Ship class of 3 skulls or more.
- Dragon Hunter rank of Dragon Executioner or better.
Theocrats achieving the above are automatically inducted into the Red Dragon Fleet on request, but the Grand Templar and Rune Master are empowered to summarily dismiss those guilty of insubordination or bringing the Fleet into disrepute.
Templar SquireElite members of the the Red Dragon Fleet who are required to have better skills and more powerful ships than the rank and file.
Minimum requirements to become a Templar Squire:
- Ship class of 3 skulls or more with armour of 450 or more.
- Dragon Hunter rank of Dragon Slayer or better.
- Unmodified Skills (Maneuver, Hit Accuracy and Tactics) of 50+
Templar KnightA Templar Knight is a Templar who has experience of joint 'wartime' operations and is able to lead multiple Templars into combat.
To become a Templar Knight, the Templar must have the following:
- The title of Pilgrim, having completed a Standard Pilgrimage
- Dragon Hunter rank of Dragon Guard or better
- A ship with 3 or more skulls with armour of 450 of more
- Completed the Quests of Koo-Kaj, Koo-Rir, Koo-Adauchi, and Koo-Pakanga as part of a Runic Pilgrimage
- Have gained 300+ War Points during an official faction war OR (have gained at least 300 notoriety AND taken part in at least one Theocratic joint military operation).
And at least one of these accomplishments:
- Successfully led any form of combat operation on their own initiative while being a Templar.
- Got the winning kill in a Hunt for the Fallen*
- Got 10 Theocracy endorsed kills*
Grand TemplarThe Grand Templar leads the entire Red Dragon Fleet in unity. He or she is appointed by a majority vote of the Rune Master and the Runic Guardians of Koo-Rir, Koo-Kaj, Koo-Adauchi, and Koo-Pakanga.
Only Templar Knights and the aforementioned Runic Guardians are eligible to be chosen as Grand Templar.
Templar Title Factoids* Hunt for the Fallen is a bounty hunt which can be initiated by Templar Knights, Grand Templars, and the Rune Master. A bounty is set at any one pilot with this as the reason, and a group of Templars is assembled to hunt that pilot. In general, the pilot would be a theocracy-endorsed kill.
* Theocracy endorsed kills: Faction Bounties worth over 250,000 credits. Docked pilots in illegals. Offline pilots in Matriarch dens. Hunt for the Fallen targets. Theocracy public enemies.
- Switching to a trade ship while a Templar automatically removes that title from you. Switching back to a combat ship with 3 skulls and 450 armour or better reinstates the title you already had.
Dragon Hunter TitlesDragon Hunters specialise in the destruction of Space Dragon's mortal forms, releasing their souls.
Dragon ExecutionerHas 100 YSD kills.
Dragon SlayerHas 500 YSD kills, 100 ESD kills.
Dragon GuardHas 1000 YSD kills, 500 ESD kills, 100 SDQ kills.
Obsidian GuardHas 1000 YSD kills, 1000 ESD kills, 500 SDQ kills.
Runic Halls of Kai-Rang TitlesThese pilots are remembered by the Theocracy, with stories told about their actions.
Archoninactive/retired followers of Kai-Rang that have meant a lot to the Theocracy and have transcended to the Runic Halls. Sages become Archons by a vote of the Runic Guardians and the Rune Master.
SageRespected followers of Kai-Rang that have been retired or inactive for over 3 months while part of the Theocracy.
Theocracy leader titlesAs the name implies, these are the leaders of the Theocracy.
Runic Guardian of Kai-RangThe absolute leader of the Theocracy of Kai-Rang. All other titles fall below him. Is the embodiment of Kai-Rang, the Sky God Dragon himself.
Rune MasterIn charge of the Theocracy in the absence of a Runic Guardian of Kai-Rang.
Keeps track of the Cycles, organises Festivals, is the head of the Runic Council, and guides new theocrats on their pilgrimages.
Rune ScholarThese pilots assist the Rune Master in his task, and may become Rune Master themselves one day. Are hand-picked by the Rune Master. Can represent the Rune Master in his/her absence.
They study the Codexian Archives; the centre of all Theocracy lore.
Other titlesWriter: Someone who has written extraordinary lore for the Theocracy.
Artist: Someone who has made extraordinary visual art for the Theocracy.
Musician: Someone who has made extraordinary music for the Theocracy.
These titles are awarded by the Rune Master, with feedback from the Runic Guardians of Koo-Kangenraga and Koo-Paibisundarat.
(new)_