Even though the Theocracy of Kai-Rang has disbanded, you can still contact me if you wish to undertake a Pilgrimage. I will make time for guiding you through it
For any questions, PM me or post here.
Take your time to read through this all.
It's a lot of text and information, but most of this can be seen as a reference, where you only look for specific knowledge when/if you need it. ^_^
______________________________________Overview_____________________________________________Map___________________________________Locations Koo-Vayu, Matriarch of Air.
Lalande Koo-Chippujana, Matriarch of Earth.
Wolf Koo-Waimiz, Matriarch of Water.
Zeolen Koo-Kaj, Matriarch of Fire.
Olcanze Koo-Paibisundarat, Matriarch of Beauty.
Essaa Koo-Koura, Matriarch of Gold.
Ceanze Koo-Kotinga, Matriarch of Harvest.
Nex Kataam Koo-Kangenraga, Matriarch of Music.
Veedfa Koo-Sahas, Matriarch of Courage.
Lavebe Koo-Chahana, Matriarch of Love.
Waolex Koo-Adauchi, Matriarch of Vengeance.
Lahola Koo-Rir, Matriarch of Wrath.
Edethex Koo-Hon, Matriarch of Fate.
Fawaol Koo-Its, Matriarch of Peace.
Propus Koo-Kengen, Matriarch of Power.
Olaeth Koo-Pakanga, Matriarch of War.
Alfirk _____________________________InformationThey have moved since the dissolution of the Theocracy of Kai-Rang alliance.
Kai-Rang, in his wisdom, placed one Matriarch in each non-PEAC cluster.
If they move again, it will be announced here.
Be warned that sometimes you may not be able to reach a certain Matriarch.
Please do try to solve it yourself... either with diplomacy or with force.
If you can not do this, contacting the Rune Master ([pm]Solarix[/pm]) is your last resort.
The Rune Master can then temporarily summon the Matriarch in an other den for you. These pilgrimages are not meant to be too easy, overcoming some difficulties is what makes them interesting.
The Pilgrimages are journeys through the known universe.
There are two kinds of pilgrimages:
PilgrimageThe normal Pilgrimage is the easiest, and is a much-travelled road by Theocrats.
To complete a Pilgrimage, you must travel to each Matriarch and kill their mortal form; a Space Dragon Queen.
Send a combat log of your final hit to the Rune Master.
You must do all this within a fortnight (14 days).
Upon completing this, you may call yourself a "Pilgrim"
Runic PilgrimageThe hardened veterans who are looking for a challenge can try to complete a Runic Pilgrimage.
Like the normal Pilgrimage, you must first travel to each Matriarch and kill their mortal form (again: a Space Dragon Queen) but in addition you must complete a special Quest to honor that Matriarch before moving on to the next Matriarch.
The Runic Pilgrimage, unlike the normal Pilgrimage, does not need to be completed in a certain timeframe.
If you completed the Runic Pilgrimage, you may call yourself a "Runic Pilgrim".
Most of these quests require proof of completion, which can be shown on your profile, can be seen on GNN, shared through logs, or through snapshots of your pilot data/navscreen. It is up to you to send these proofs to the Rune Master at your discretion.
Pilgrimage trivia.- There is no specific order for neither of the pilgrimages in which you have to travel. You make your own path.
However, it is custom that pilgrims begin their Pilgrimage with the Matriarch they feel the most affiliated with.
- You can complete pilgrimages multiple times.
- Nobody has yet fully completed the Runic Pilgrimage, and only a few pilots have started it thus far.
- It is encouraged that Pilgrims share their adventure in public with stories and videos if they want
______________________________Quests(for the Runic Pilgrimage only!)
- Quest of Koo-Vayu. (Air ~ Hacking)
Hack 15 unique pilots: 5 Federals. 5 Imperials. 5 Union.
- Quest of Koo-Chippujana. (Earth ~ Ribbons)
Acquire 4 new monster ribbons (not including: Space Maggots, Bio Scavengers, Inexperienced Pirates, Young Space Dragons, Verdant Manifestations.)
OR acquire the theocratic rank of Dragon Guard. (100 SDQ, 500 ESD, 1000 YSD)
- Quest of Koo-Waimiz. (Water ~ Recruitment)
Recruit 3 new members for your alliance.
OR donate 100,000 credits to at least 3 new pilots in sabres or other low-level ships.
OR get at least 1 other pilot to start with a (normal or Runic) Pilgrimage.
- Quest of Koo-Kaj. (Fire ~ Building Combat)
Destroy at least 3 different combat defense modules (only counting: Seekers, Golems, Avengers, Redeemers, Gorgons, Thors)
OR demolish 2 structures in their entirety.
OR prove you already have 100 war points in the Module category.
- Quest of Koo-Paibisundarat. (Beauty ~ Art)
Create a visual work of art. Can be anything, as long as it is related with the Theocracy.
You can travel to a significant and beautiful location in the universe, and make a screenshot of it.
- Quest of Koo-Chahana (Love ~ Popularity)
Gain at least 15,000 popularity on any planet that is not class M or A.
- Quest of Koo-Kangenraga (Music ~ Music / Writing & Poetry.)
If you want/can, make a small segment of music.
Alternatively, write a short story/poem that has to do with music / Koo-Kangenraga / Theocracy.
- Quest of Koo-Koura (Gold ~ Credit Balance)
Earn 2,500,000 credits by any means possible.
- Quest of Koo-Kotinga (Harvests ~ Resources / Trade)
Spend at least 3 days supplying buildings.
OR deplete 10 tiles to less than 50 resource density. (E-matter is fine!)
OR own a starbase with 50,000 workers or more.
- Quest of Koo-Sahas (Courage ~ First Kill)
Gain your First Kill of any significant monster.
- Quest of Koo-Adauchi (Vengeance ~ Bounty Hunt)
Hunt for a faction or private bounty on any pilot, which has a minimum reward of 250,000 credits.
- Quest of Koo-Rir (Wrath ~ Kills)
Kill at least 1 reasonably skilled pilot.
- Quest of Koo-Hon (Fate ~ Survival)
Request the Rune Master to place a bounty of 1 million credits on your head. Survive for at least 72 hours.
OR
Survive on less than 40% hull against any reasonably powerful monster.
- Quest of Koo-Its (Peace ~ Faction/Competency Rank)
Complete at least 70 short-term missions, of any type.
Koo-Its allows long-term missions as well, and will consider them on par with 7 short-term missions
- Quest of Koo-Kengen (Power ~ Combat Rounds)
Engage as in many combat rounds as you can in 72 hours.
There is a minimum requirement, but this will not be told, to inspire you to actually engage in as much combat as you possibly can.
- Quest of Koo-Pakanga (War ~ Conflict)
Engage in faction war and gain at least 100 War Points by any means neccesary. (if you already have 100 war points from a previous war, that's okay too.)
OR
The Warrior Soul. [Announcement] A prolonged conflict of 7 days with an alliance of your choosing.
Can be a mutual age-old war, or it can be an arranged, relatively friendly war.
The Warrior Soul is obtained if, during those 7 days:
- The Pilgrim fought the same alliance each day for at least 40 rounds per day.
- The Pilgrim has killed 3 pilots or more of the enemy alliance.
- The Pilgrim has destroyed 5 defense modules of any kind, belonging to the enemy alliance.
- The Pilgrim has conquered a sector of the enemy alliance, using Alliance Influence.
Only 1 requirement has to be met, but of course Pilgrims can aim for completing all the objectives.